In this turn-based survival management game inspired by Slavic mythology, the player rules the day and demons rule the night. The player is responsible for organising and overseeing a group of survivors, ensuring they make it through the terrors of the night.
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A note from the developer:
Moonlight Fortress is a very, very early prototype of a game idea I created as part of an assessment for my MA degree. It aims to demonstrate a game concept that offers an alternative take on the survival genre. As I had such a great time developing Moonlight Fortress and would consider turning it into a full game after I graduate, I would love to hear what others think of it. Thank you for taking the time to play it! Please leave any feedback you might have in the comment section below.
All the artwork is my own but the music and sound effects are not. Please view the game's handbook for a list of the other sources that contributed to Moonlight Fortress.
If you are interested in the development process of Moonlight Fortress, please subscribe to my blog, as I will be posting about it in the near future.
Please be aware that this game has no save feature. If you lose your progress, the handbook has some cheat codes that will help you quickly progress back to where you were.
If you wish to contact me about the game, please e-mail: email@example.com